This is my favorite sonic game now. I've played all of the Sonic 2D classics but Sonic CD has much more depth in it then any other sonic game out there. Sonic CD starts with an awesome level that was basically design to show off the Genesis CD add on capabilities, after that Sonic CD takes you into a unbelievable experience involving time travel through the past and future which changes the stage accordingly but above all of that, it has the awesome fast side scrolling and solid platforming are there and better then ever. Sonic CD in many occasions both combine these elements, Platforming and the fast side scrolling together to create a unique feat that both involves going fast and using brain power at the same time, to break free and reach the goal. My only cons are that some walls are sometime really are openings not well apart from a regular wall ( same color most of the time). But know this thanks to the auto save system Sonic CD is a very short game to beat it took me 3 hours to beat with a good amount of trail and error that would originally take me back at square one, but I only got the bad ending ( Instant reply value right there!!). I'm currently trying to figure out how to get the good ending myself but with all the others games that are out now, I'm eventually going use Game FAQs shameful I know, buts not the point. Sonic CD offers the most depth in such a short amount of time that you'll forget it only takes 3 hours to beat, but trying to get the good ending with out any help,'' oh boy that is going to take a lot more then 3 hours dude... or babe. ''
Sonic CD finally returns for the XBLA, and it's better now than it ever was
10 to 20 Hours
The Bottom Line:
When talking old school Sonic the Hedgehog, there is always one game that everyone appears to skip; Sonic CD. Perhaps the reason is the fact that it was exclusively for the Sega CD, a CD add on for the Sega Genesis that is known as a huge failure. Unfortunately, this means most people didn't get to play it until the Gems Collection for the Nintendo Gamecube. Now, to further celebrate Sonic's 20th anniversary, Sonic CD finally returns to the XBLA and PSN with updated framerate, resolution, and extra content for the low price of 400 microsoft points (or $5). With these added features and the same great game from 1993, this is one of the best Sonic ports available.
The story is about as simple as any other Sonic game (or any other platformer at the time). Sonic finds this mysterious planet called "Little Planet". Sonic investigates only to find that Robotnik has robotized the whole planet and has created a robotic copy of him known as Metal Sonic who has captured Amy Rose. Once again Sonic has to stop Robotnik and save Little Planet. As simple as this story is, it is accompanied by amusing animated cut scenes, although there are only 2 (one at the beginning and one at the end).
The basics to classic Sonic gameplay is all there of course; run, jump, and spindash. Added to your move set is the super peel out, which is like the spindash but much faster and you don't curl into a ball. The goal is also like the Genesis games; smash enemies, collect rings and get to the end of each stage. However, there is a new goal to master in this particular game; time travel. When you see a sign post that says "past" or "future", you will travel to one or the other once you gain enough speed for a few seconds. Once you travel through time, you are given an extra task to complete (like destroying the robotisizer in the past) before finishing the level which affects the outcome of the entire game (like getting a good ending when the game is done). Time traveling has been done to death but here, it's done well and the level design compliments it well. Building up speed and holding it can be quite difficult at first as certain parts of the level work better than others, so there is a bit of a learning curve and some trial and error. It's fun once you master it though, and it certainly sets it apart from other Sonic games at the time.
Like most older Sonic games, finishing an act with 50 rings or more will allow you to enter the special stage as long as you can grab the giant ring. Now we're in a more 3 dimensional world and the goal is to run around and destroy all of the UFO's before time runs out. This takes a little getting used to as the controls are a little more sensitive here, and hitting the UFO's can be difficult due to depth perception. When all UFO's are destroyed, instead of a chaos emerald, you are rewarded with a time stone instead, but they aren't too much different (and there's 7 total). Once you get used to it, it's not such a bad special stage, though not one of my favorites.
Now, for the stuff this version added. Unlike the other Sonic games on the XBLA/PSN, which were just straight up ports with no upgrades or anything else added (excluding onine multiplayer), Sonic CD adds plenty of features and upgrades to the mix to make it better. First off, both the original U.S. and Japanese soundtracks are available to your choosing. Secondly, the resolution is upgraded to HD and runs at 60 FPS. Thirdly, the Sonic 2 spin dash physics are also available. Finally, newly added features include a time attack mode that allows you to choose your level and play for the best time and, after beating the game once, Tails is now playable. Tails plays similarly to Sonic but he can't do the super peel out, but he can fly. These improvements are just more than we could have asked for and they alone make this the best version of Sonic CD you can find. Finally someone took the time to take a Sonic game and upgrade it. The extra features are nice to have too, especially flying around a level as Tails.
Feel as though you missed out on this rare gem due to missing out on the Sega CD back in the early 90's? Well fear no more. Sonic CD's port to the XBLA/PSN is the best you will ever find. The upgrades and added features only make the game better and the core gameplay is still fun as I sure it was back in 1993. For an incredible value of $5, there's a lot to offer. There is simply no reason any Sonic fan should miss out on the rare Sonic CD, especially if you missed out on it years ago like I have.
20 to 40 Hours
The Bottom Line:
This is a must get sonic game.This is the best sonic classic game but not better then the modern sonic game but better then the ones between 1991-1998.The sonic game that every sonic fan liked is back and this time on xbox and coming to PS3 soon.This is only 400 microsoft points not that much but it is worth it.This is great this has great levels and great boss stages.This game is the same as the original but now brought to xbox and as I said soon PS3.This game is the same classic that every sonic fan will like but the only difference is the Achievments and that is basicly it.This is fun and great to play this is on the some other game systems the PC version was pretty good but this one way better.This is given good reviews by critics and they are right.This is better then the original one on the orginal system because of the achievments and thats it.Dont think of this as a new version of Sonic CD because it is not but it is still worth the money you pay for it.Score 9.0 out of 10 and like I said this is a must buy sonic game.
A blast from the past to the present on forgotten Sonic title worth checking out.
10 Hours or Less
The Bottom Line:
The Sega CD has been well known for being on of Sega's failures back in the 90's, the console itself did have a few good titles for the system and one of them was Sonic CD. Sonic fans and gamers knew that Sonic CD would be the only game that would make people buy one back then. However Sonic CD has been ported to other consoles such as the Playstation 2 and GameCube under the Sonic Gems Collection.
Sonic and Amy arrive in Never Lake where the fabled Little Planet is said to appear on the last month of every year. They arrive to find the planet tethered to a mountain by a chain and completely covered in metal. Sonic realizes this is the work of his arch-nemesis, Dr. Robotnik, who is using the planet's unique time properties to make it his own base. Robotnik creates a robotic counterpart of Sonic named Metal Sonic, who kidnaps Amy. Sonic must traverse the Little Planet and collect the seven Time Stones which are capable of alter time itself, save Amy, destroy Metal Sonic, and free the planet from Robotnik's control.
Gameplay: Over the past 20 years I'm pretty sure almost everyone has played at least one Sonic game on the Sega Megadrive or a port version on other consoles. Sonic CD played like other normal 2D sonic games if you've played them or not, directional pad or analog stick to move, and using any of the buttons to jump.
Spin-dash can be used to gain more speed by holding down and tapping a button repeatedly, you'll spot certain checkpoint-posts that have past and present on them; you can go back in time to the past or future. If you have 50 Rings or more you can enter the special stages at the end of each level by jumping into the giant ring.
This is where you are given the chance to pick up a Time Stone, collect all seven they'll be a different ending, after the end of every stage on Act 3 you'll face Robotnik but some of the boss levels are quite easy to get pass. A good thing about Sonic CD is that it also has a save system if you get a Game Over, you can start from the level you last died from and continue from there.
Graphics and Sound: If you were one of those gamers that did play Sonic CD back then, you will notice that the graphics haven't really changed that much but has been given a HD polish. Most of the pixels and colourful environments are also in high-res from the original release, the opening anime/movie still looks the same as it was back then along with the ending clips as well.
When travelling back in time from the past and future the environments are totally different but look about the same as the present day through each of the levels. Most of the future levels are pretty grim, but in the past it's all colourful but there are a few things that are in the past that can be removed and this can change the present and future in time. There are a few odd camera shifts and occasionally falling through solid objects. You may not encounter these issues in a normal play through.
A good thing about Sonic CD is that the soundtrack is still great as was but certain fans maybe annoyed that a few vocals have been taken out due to licensing reasons. It does give you the option to change soundtrack from Japanese to English at any time, if you either want to hear Sonic Boom or the Japanese theme music.
Overall: Sonic CD can occasionally be a little challenging if you want to collect all time stones and change alters in time in the past and future. Clearing the game on a normal run can take a few hours to beat, trophy support is also added and once you've beaten the game you can unlock and play as Tails.
I would admit that it's worth the purchase if you've missed out on a classic if you didn't play this or never owned a Sega CD. It's one of those forgotten games that were really good but no one has seems to have played it.
Sonic CD has aged very well and this is an automatic download if you have never got to experience the original before.
10 to 20 Hours
The Bottom Line:
Sonic CD is one of the best Sonic games ever made the problem was it was released on a system that was terrible the MEGA CD. Although it later got released on the PC as well and was the only decent game on the Gems Collection it is still one of the best 2D platformers ever made.
Sonic goes off to investigate the Little Planet which has been taken over by Dr Robotnik with his evil ccreations but thats all of Sonics worries. This marks the debut of Sonics most feared rival ever Metal Sonic who kidnaps Amy and demands he races him at the Stardust Speedway. So Sonic has 2 problems restore the Little Planet and confronting Metal Sonic.
As with most Sonic games from the old 16 bit era you know the drill so there's not really much point going into detail. One of the boldest steps was when uit was released it included Time Travel featuring 4 time periods. Present,Past,Bad Future and Good Future. To get the Good Future you have to travel to hit a past sign and find a good place to run to get enough speed to access the past. It is in the past where you destroy these capsules making everything good in the Future. The Bad Future is where its horrible and the Good is where there's hardly any baddies at all.
Unlike previous Sonic games you can access the Good Ending by breaking all those capsules in every level or by doing it the simple way and grabbing all the Time Stones from the Special Zones where you have to destroy UFOs in a time limit. There are 7 in total and to get the Special Zone is basically the same way you did in Sonic 1 get 50 rings reach the goal and jump through the Gold Ring. The Special Zones start offf easy but the difficultly does get tough when going for the later Time Stones.
Stuff that wasn't originally in the game like the Spin Dash from Sonic 2 can be made optional for you to use in the game and you can customise the Soundtrack for either the Japanse music or the US version. Also when you have beaten the game you can play as Tails. He is hardly different to Sonic the only real difference is he can fly but everything else he virtually plays like he did in Sonic 2.
Still looks very nice and the music in 2D Sonic games has always been good but I think some of the music in this game is underatted when you have great themes for StarDust Speedway and Tidal Tempest.
Sonic CD has been out for 18 years and is still highly playable even to this day. Some of you might of missed this back in the day considering the doomed system it was on but nows never a better time for you to play it and at a small price it is well worth checking out. As far as 2D platformers go this is still one of the best.