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Assassin's Creed: Revelations [PS3]





Assassins Creed Revelations is suprisingly good and after the lackluster AC Brotherhood, the series needs it.

8.5

Superb
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Surprisingly good"

Summary

Assassins Creed Revelations is the second spin-off title of the main series on PS3, Xbox 360 and PC. In this story we see Ezio Auditore da Firenze attempting to locate and possess five keys that will allow him to open the door to Altair's Library where it is believed infinite knowledge and power is held. The game is about finding these keys in Constantinople while conferring with Sofia, a scholar in reagrds to their location. A power struggle of the Ottoman Empire is also happening at the same time and this makes for some interesting quests and fights to help break up the long search for the keys.

The gameplay is as fun as ever, now even more so than in previous installments of the Assassins Creed series. Ezio controls well, and his free-running antics have been boosted with the help of a hookblade, a handy little device that allows him to slide down ropes strategically placed across the rooftops of Constantinople, making for easy travels from one side of the city to the other. While on these ropes Ezio can also drop off and assassinate guards below him at any time, making for some fun travels, especially with rifleman all over the roofs. The hookblade allows him to make longer jumps when climbing and is also now used as the second hidden blade during combat. Combat has been refined to a razor sharp point and it saddens me to think of all the people who will begin the Assassins Creed series with Revelations, as they won't see how far the combat has come across the series and how spectacular it is now. New additions from Brotherhood include the ability to use any throwing or shooting weapon at the same time as any blade, mace or axe giving an extra edge to your ever expanding arsenal. Another new addition is the update of the killstreak system, which now makes it so that if you quickly attack after counter killing you will be rewarded with another fast kill which you can then do again and again if you are fast enough and don't get hit during this combo. Bombs have also been introduced as well, creating a fun extra to think about when tackling stealth segments and getting around patrols. For me anyway, I always was using the tactical and diversionary bombs but I never really touched on the lethal, letting my Assassins Guild cover that side of things. There are apparently hundreds of different combinations of bombs you can make, so lack of choice in any given situation is never a worry.

A new addition is the tower defense style mini-game, which places you on the rooftops surrounding a street with which waves of Templar pour down in waves. You can place Assassins of varying abilities along these rooftops as long as you have placed a Leader to command them before hand, allowing you to mix up what type of Assassins you want or need on each roof. Some are good against light armoured foes such as the crossbow wielding assassins while other get in close and personal with the combat with the addition of Air Assassins who leap from rooftops, killing a target below before going to work on the rest. This addition is not a bad way to break up regular gameplay but only actually one is required of you if you don't like this new feature (unless of course you like to control your Assassin Dens). One part of this game that I did find unbalanced however was the Battering Ram which is in the final wave of the battle. I felt personally that it had a little too much health and seemed to be able to take down barricades a little too quickly for my sense of fair play. Regardless, you can make up your own mind on this new feature of the game and love it or hate it I do appreciate that you can play however much of it as you want throughout the course of the game, it is not forced upon you.

I did like the story of Revelations, the political conspiracies inlaid with Ezio's love interest and his search for the keys created an equal mix of story goodness throughout the game and it is all balanced well. The political side allows you to think about what's going on around you and remember that things aren't always a clear cut white and black. Ezio's love interest and the search fir the keys are closely entwined and I gained some respect for the developers for creating a mature and thought out relationship, rather than the brash one night stands we're accustomed to with Ezio. Special mention goes to the missions to acquire Altair's keys as well as the Altair segments themselves which apart from the first of both are all exceptionally well crafted. The missions to acquire the keys are platforming sequences akin to finding the seals in Assassins Creed 2 and some of them are especially stand out. Altair's missions will please all those who wanted to continue the story of the first Assassins Creed and we learn much about the master assassian in a story that continues long after the ending of the first game. These short missions that range from between 10 – 30 minutes are a great way to give snippets into Altair's life and after playing each one you want more right until the very end.

Assassins Creed Revelations is not what I was expecting. I was not entirely impressed by Brotherhood and although the tweaks to gameplay were welcome, I thought the story lacked. This is not so for Revelations, which I applaud for its story and the heart they put into it. From Sequence 7 onwards the game is incredible, changing up the formula and pulling you in to fun gameplay sequences left right and centre. That's not to say the rest of the game is bad; far from it, it just really comes into it's own stride in those last three story sequences, creating an Assassins Creed experience that is very much its own. Where Brotherhood felt like an expansion pack, Revelations feels like a step back in the right direction. If you're a fan of the Assassins Creed series you owe it to yourself to pick this game up, you're not going to be disappointed.





Assassin's Creed: Revelations is definitely not as good as I thought it would be.... big disappointment.

6.0

Fair
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Been there, done that"

Summary

Assassin's Creed: Revelations is very quick and very disappointing, the reasons are:
- the storyline is very interesting but too short, and, at one point, is incorrect because in one of the missions you get to play Altaïr when he's 91 years old, which is impossible because people hardly reached 40 in those days.
- the side missions are too similar to the ones in the other AC, so quite boring.
- the fact that you can assign Assassins to cities is a good idea but when you control all of them it becomes annoying, and I expected to be able to customise them a bit more.
- the graphics are not as good as the others.
- I don't like the idea of "Asian" weapons, armor and outfits.
- the multiplayer is far too similar to AC: Brotherhood.

Some positive aspects about this game are that:
- the storyline is very stimulating and it's fun to play as Ezio once again.
- the combat is getting better and better.
- it's a nice idea to play as Altaïr again.
- the hookblade is a nice touch.




AC Revelations is the best game of the series, for me.

9.5

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Best in series"

Summary

The Good:
-The story is very interesting - Huge city with a lot things to do - A lot of new skills - Weapons deck is right made - The ending is very impressive - A lot of characters - Good voice acting - Multiplayer with a lot of new characters


The Bad: -Tower Defense is boring

Assassin's Creed Revelations is based on Desmond that he was in the Animus Island, and he meets there Subject 16, in his real face. Then Subject 16 tells Desmond that his mind is broken and tells how to return to his body. So, when Desmond go to a huge portal, then he is Ezion Auditore fighting with a Templar Capitain. When Ezio kills that templar capitain, the templar gives him a book. Then Ezio got to Istambul and meets the Sulltan Suleiman and Yusuf. And his story in Istambul begins. H meets a woman too, called Sofia, and he fallen i love with her.




The Assassin's Creed series low point.

8.0

Superb
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Disappointing"

Summary

If you're a fan of the Assassin's Creed series you'll probably walk away from Assassin's Creed Revelations feeling disappointed and kind of let down. Assassin's Creed Revelations finds players once again taking on the role of Ezio Auditore only this time on his quest to find and retrieve the Masyaf keys that were left behind by Altair. The story core story isn't all that interesting at times and primarily serves to help deal with Desmond who is now in a coma following the events of Assassin's Creed Brotherhood. What little story that relates to the series as a whole is interesting in that it provides some insight into Altair character following the events first game. Furthermore there are some optional quests that involve Desmond and serve to fill in the questions that players might have regarding his early years and the events that led up to him being at Abstergo at the beginning of the first game.

The graphics of Assassin's Creed Revelations can best be described as all around solid. The new city and locations are wonderfully well done and an excellent representation of the city of Constantinople in the 1500's. However on the downside the map is small when compared to previous entries in the series and not as ambitious in terms of map size and scale. At the same time some of the locations look reused with not much in the way of a graphical presentation or layout but these parts aren't common but do involve Altair's former base of operations.

The gameplay of Assassin's Creed Revelations seems to expect you to have played previous entries in the series to know how to deal with notoriety and basic navigation. If you're a long time fan of the series you'll notice the absence of some gameplay mechanics like horses and wanted posters. To make things even more saddening is that Desmond's quests do not have that critical fun factor and instead feel like a chore at times as you need to make your way from one end to the other while making blocks to walk on. However on the flip side Revelations does take the Assassin side missions that were first introduced in Brotherhood and refines and improves on them. With new ways to recruit and train your Assassins. Also a new plus is the use of a new tool/weapon called the hook blade which is essentially the same principle as the duel hidden blades but just one blade now has a hook on end which helps with navigating around the new city.

The multiplayer aspect of Assassin's Creed Revelations at its core uses the same basic principles that were introduced with Brotherhoods multiplayer but seems to take a page from Killzone 2 and 3's multiplayer. In that you'll be changing gears in terms of what type mode you'll be taking part in at any given time but does break up the modes with its rounds and allows players to vote which type they'll take part in next. On the downside the multiplayer does have its own online pass system which is called a U play passport. If you buy the game new you'll get a onetime access code which allows access to the multiplayer while second hand users will have to pay to use the multiplayer side.

On the audio side of things Assassin's Creed Revelations is ok. The key voice actors return to do their respective character and the new ones are done nicely but by far the biggest disappointment is Altair. Players who have followed the series from the beginning will notice that he does not sound like the original voice from the first game but instead he sounds like Ezio's voice actor trying his best to sound like the original one which is disappointing.

Overall Assassin's Creed Revelations feels like the low point of the series and doesn't really do anything new and exciting.




It's an amazing sequel. Definitely the best of the series. Great story, great multiplayer, even better gameplay.

9.5

Editors' Choice
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Masterpiece"

Summary

I loved AC revelations game. The graphics are simply mind-blowing. The setting is surreal and looks just like real life. The story is great. There are great additions to the gameplay. The storymode is a bit longer than previous AC's so that's awesome--as the story mode is always the best part of the AC series.

The game's story takes place in Istanbul, Turkey--it looks great, it has awesome amounts of history into it, the locations look real and look simply amazing.

The multiplayer is also very very fun. It's great with various multiplayer game modes. The game modes include: deathmatch, corruption, and other individual and team modes.

I give the game a score of 10/10.

If you're a fan of AC, you deserve it to yourself to dive in to the latest and final adventure of Ezio's life.

Simply amazing!
8.0

Superb
8.1