Being a person that hasn't played the previous Uncharted games I had no idea what the story was, but right from the opening I didn't really need to know much about Drake's previous adventures to understand what was happening, this game does everything right, the camera works great, shooting feels easy and jumping felt fluent. This by far is my favourite game to date, I could blab on all day about this game.The story in the game had me right from the start then it throws you into an unforgetable fight that lets you use nearby objects to smash the crap out of people. It never has a dull moment, from beginning to end this game is awesome. The voice acting was done very nicely and the characters begin to become more likable as you progress through the story. I'm not usually a big fan of the action/adventure genre, but this game just blew my mind. This game is 10/10 material.
Uncharted 3: Drakes Deception is a really fun game that plays much like the other games. But still its really fun
10 Hours or Less
The Bottom Line:
Uncharted 3: Drakes Deception is a fun game. It does many things that the previous game did and plays much like it. This game story is good. It gets rid of some things that should have been done away with. Most of the main hero characters return for this title. *Spoiler* We get to see some origin in the story of Drake and Sully. In this installment you end up looking for the "Atlantis of the Sands". This is still "movie like" exactly like the other films which makes this game fun and enthralling. This isn't th best in the series though. There are some technical flaws in this game. Like the stair walking mechanic doens't look very good. The fighting mechanic works good though. So does the shooting mechanic. These featers work well though. And they do really focus on the movie style aspect for this game and will change some camera angles that help with that feel. Still this game is really fun and I would definetly recommend it to anybody with a PS3. I would recommend however playing the first 2 games first to get caught up with everything.
A great game to end a great series.
20 to 40 Hours
The Bottom Line:
The overall plot of Uncharted 3 was very interesting to uncover. Some parts for me however felt a bit hollow but my overall experience was superb. This game didn't feel as immersive and memorable as Uncharted 2 but it was no doubt a fantastic game to play. The cinematic's and animation were top notch with a lot of improvements in gameplay as well. There were quite a few noticeable glitches and bugs in this game compared to U2. It wasn't terrible but it was noticeable.
The multiplayer aspect of this game is awesome. So much customization from player skins and clothes to weapon mods and medal kickbacks. The game modes are more fun and varied while the maps are just as interactive as ever. The co-op is also very very fun but i must say it is very easy even on hard because of the amount of lives your team has.
This game is with out a doubt a great addition to the PS3 exclusive list and should be owned or at least played by all PS3 owners.
Short But Sweet
10 Hours or Less
The Bottom Line:
"Just plain fun"
Been waiting for this game for a while now. Not only has the 3DS been in dire need of actual downloadable 3D games here in the States, this was something from WayForward's flagship Mighty series. Hot anime chicks, great visuals, awesome music? Sign me up.
I must say, though, Mighty Switch Force (MSF) ended up being a bit different than what I had anticipated. From the bits of preview material I'd seen, I was expecting something along the lines of a Metroidvania. In the end, MSF actually has more in common with Mega Man, though there's definitely more of a focus on the puzzle elements than crazy hard platforming.
MSF is broken up into 16 separate incidents, and you need to capture the criminals hiding in each level. WayForward is a bit presumptuous, offering no instruction about the controls. However, there's not too much to content with here, and a little experimentation will see you a master of the controls in no time.
The first couple of incidents are pretty straightforward, and the main mechanic of switching platforms in and out of existence is intuitive. You'll know what you need to do right away. By the third incident, however, WayForward is already beginning to throw some incredibly clever gameplay at you, and it just keeps getting better from there.
There's been a good deal of talk about par times, which are listed for each incident. Personally, I didn't feel pressured to complete levels within their par times during my first playthrough, and truly, it would be near impossible to do on most levels your first time through.
Unfortunately, there's very little reason to suffer through achieving par times for all levels, as I believe your only reward is a new title screen. That's cool and all, but hardly enough reason to try and beat the pars.
Luckily, the levels are just plain fun to play through, and if you were into SNES gaming back in the day, MSF is a great throwback to that era. For me personally -- with having to redo certain incidents several times -- I'd say the game offered about five hours of play my first time through. But I'll definitely be coming back to this one here and there.
Visually, this is about as good as 2D (in 3D, of course) gaming gets. MSF is gorgeous, end of story. The animations are smooth, the sprite design is pixel perfect, and personally, I love Wayforward's sexy yet harmless art style. The 3D effect is tasteful and not overdone. Seeing 2D layers of parallax in 3D like this is just fantastic.
And if you've frequented any forums related to the game, surely you've noticed quite a bit of talk regarding the game's soundtrack. It's an awesome collection of techno pop that fits wonderfully alongside the gameplay but is equally enjoyable on its own.
It's a shame, therefore, the game doesn't offer a sound-test area or any other notable unlockables. I know it's only $6, but there's so much to love here in terms of audio and visuals, it would be nice to have the opportunity to enjoy those elements outside of gameplay. Besides, unlockables are always the best incentive to keep you coming back for more.
In spite of these criticisms, Mighty Switch Force is an excellent neo-retro experience. The gameplay is WayForward at the top of their game as developers, and the production values are through the roof -- stellar stuff. Next time, though, I'd rather pay double the price for more incidents and some real unlockables. Make it happen, WayForward!
Time to Switch it Up! and Help Officer Wagon round up the Hooligan Sisters, in this shot but great game by Wayforward.
10 Hours or Less
The Bottom Line:
The latest installment of the "Mighty" titles by Wayforward for download from the Nintendo 3DS eShop; Mighty Switch Force implements a unique style of Puzzle Platforming putting you in the boots of cybernetic peace Officer Patricia Wagon.
Story: (8/10) – Though there is a tiny cinematic when first starting the game showing the hooligan sisters escaping from Patricia's custody, the details of the back story can be found in the game's manual on the home screen. The Hooligan sisters have just escaped from custody and are wreaking havoc all over Planet Land! and it is up to Officer Patricia Wagon to apprehend them on orders from the Galactic Penal Squad, she has been authorized to use her Siren helmet and Pellet Shooter to aid her on her mission to restore order and bring the criminals to Justice, Go Get'em Wagon.
(1) The Main Menu: On the main menu you can select which Incident you wish to play through, there are sixteen in total and you must unlock them in order, You use "A" to proceed to which Incident to pick, the "B" takes you back out to the main screen which you can only hit start or listen to a rather great piece of music for the game, and also there is a skull Icon that allows you to erase your progress allowing you to start over again.
(2) Incidents: these are the levels of the game you must progress through to (re)capture the hooligan sisters, there are five hidden in some fashion through each stages, some easier to find then others standing out in the open, while you must destroy blocks, safes and solve other puzzles to capture the rests of them.
(3) Display: Heart Drive: This is how many lives (Or tries you have left) there are three total and you can refill them by collecting heart shaped floppy disks; Hooligan Meter: This tells you how many Hooligans you have captured or have left to capture in the level. Timer: this keeps track of how long it takes you to beat the level, if you are able to beat within the Par time, you will receive a star by the incident.
(4) Equipment: Pellet Shooter (Y Button) is Patricia's standard issue fire arm; Battle Frame: This is Patricia's body which can be controlled by using the D-Pad or 3DS Circle Pad, you can jump by pressing the (A Button). Lookety-Came: Use this by holding the (X Button) and move your View about, observing your surroundings. Hooligan Tracker: This is a large Radar on the bottom screen that points you in the direction of the closes Hooligan sister and Corporal Gendarmor once finished with the level to make your escape. Siren Helmet: This is the ultimate piece of equipment as it allows Patria to activate the machine matrix of Planet Land allowing her to change its physical form – Blocks will switch Positions! This can be activated by pressing the (A or the shoulder buttons) Even though phasing the blocks in and out can be a funny way to kill enemies by sending them smacked into the 3DS screen with amusing crack animation it can also send you into the screen as well.
(5) Partners: Patricia isn't completely alone in her mission, though she does about 99.9999% of the work and then some, she can receive help from allies on the field: the Ugly Twitching Dog which will create a check point upon contact, Corporal Gendarmor who will show up and extract Patricia from the field after successfully rounding up all the hooligan sisters and reaching the extraction point and finally HQ who will be monitoring Patricia at all times even after completing an incident in, and if you complete your missions efficiently and effectively will consider you for more powerful armaments (Beat the game is about all you have to do there so don't worry to much about the Par time for the cool stuff)
(6) Final note: Don't worry too much about the timer on your first play through of an incident as most likely you will be unable to beat the times and all you have to do is beat the level to unlock the next one and to beat the game.
Graphics: (9/10) – The graphics are beautiful in a cartoon style, the levels are pleasing to the eyes and Switch Force takes almost perfect advantage of the 3D effect with the foreground popping out at you along with the ever changing phasing blocks.
Controls: (9/10) – The Controls are very fluid and are very responsive, and some times to responsive and if not careful it is easy to hit one of the many buttons of the Siren Helmet, sending Patricia smacked into the 3DS screen, so be careful with that trigger finger. Also in most of the later incidents precision timing is important to completing the stage.
Sounds: (7/10) – Though the sounds are great and placed well, there are only a few of them, a few phrases from Patricia herself such as "Yeah, Gotcha" and "Justice Served", the sounds of the blocks phasing, blasters and explosions sound great but as you go through the game you will be hearing them over and over again.
Music: (10/10) – Each stage has its own theme which are great in a techno-pop style that really helps get into the zone of the game, rushing through the levels as you capture the Hooligan sisters. The rating of 10 I usually reserve to games with a Sound track that not only sound great but draw you into the game, and Mighty Switched Force matched this criteria for me, enhancing my experience with the game.
Replay ability: (8/10) – Though the replay ability isn't as much as with many other games such as puzzle games as Tetris or platformers like Mega Man; Mighty Switch Force does have enough to keep you coming back for more; such as beating the Par times and with the frustration and delicate precision required in future stages, you might find yourself returning to earlier stages for a quick run through or just to reflect on how much easier Incident one is compared to incident sixteen.
Replay ability: (8/10)
Overall Score: 8,5
Conclusion: Mighty Switch Force is a great game and you can't go wrong with great controls, beautiful visuals and an excellent sound track, and the price tag of $5.99, a worthy buy from the Nintendo eShop. My only hope is that Wayforward expands on Mighty Switch Force with larger levels, a more indepth story and more content in any possible future installments of Mighty Switch Force!